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Adunh Slavy
Ammatar Trade Syndicate
364
|
Posted - 2012.03.20 10:27:00 -
[1] - Quote
The whole suicide gank thing has gotten out of hand, more often I am encountering less than year old players who've gotten hit one too many times and are ready to quit.
Bump barges, indies, freighters and Orca HP by two to three times and it will put an end to a lot of this. If there needs to be a cost balance for that, bump build requirements by two to three times as well. It still leaves space plenty dangerous, still plenty of aggro games people can play with cans and wrecks, lame use of neut RR and cheesy Orca docking bay games.
The scam situation is not much better. |

Adunh Slavy
Ammatar Trade Syndicate
364
|
Posted - 2012.03.20 11:57:00 -
[2] - Quote
This post above is a load of bunk.
For one, it's not a profitable way to mine. Over supply from drone alloys and rat loot are responsible for that. Secondly, this tendancy of some of the Eve community to blame the victim is the typical battle cry of the gankbear class.
Hopefully the removal of drone alloys and perhaps the eventual removal of rat loot, and some inceasing consumption of minerals by other means, will alter the cost benift ratio against the gankbears.
No one is arguing that space should be safe, it should like wise not be safe for gankbears to have it as easy as they do either. |

Adunh Slavy
Ammatar Trade Syndicate
365
|
Posted - 2012.03.20 15:05:00 -
[3] - Quote
Rico Minali wrote: Oranges
Conversation is about Apples |

Adunh Slavy
Ammatar Trade Syndicate
366
|
Posted - 2012.03.20 17:52:00 -
[4] - Quote
Khergit Deserters wrote: Maybe these gankers never got a chance to bully little kids in real life.
Gank bears were the kids that got beat up. |

Adunh Slavy
Ammatar Trade Syndicate
366
|
Posted - 2012.03.20 18:14:00 -
[5] - Quote
Cipher Jones wrote: What if its piracy they want? Should they play a different game? Don't you want Eve to be a sandbox? Cipher Jones does.
That's an excuse. You can pretend that it is not if you want to, and I am sure all the "pirates", nice and safe in high sec, will agree with this old canard. Why wouldn't they? Any statement that helps tilt mechanics in their favor is always true. |

Adunh Slavy
Ammatar Trade Syndicate
367
|
Posted - 2012.03.20 18:19:00 -
[6] - Quote
Darth Gustav wrote:Adunh Slavy wrote:Cipher Jones wrote: What if its piracy they want? Should they play a different game? Don't you want Eve to be a sandbox? Cipher Jones does.
That's an excuse. You can pretend that it is not if you want to, and I am sure all the "pirates", nice and safe in high sec, will agree with this old canard. Why wouldn't they? Any statement that helps tilt mechanics in their favor is always true. I'm sure you only use the hotel mechanic in Monopoly as an excuse for griefing people with Boardwalk. You are a hypocrite. This is a game, we don't need "an excuse" for following the rules. To imply otherwise demonstrates a lack of comprehension of the concept of gaming, to be quite frank.
Aww boo hoo, did I **** all over your canard? I'm sorry, try another one. |

Adunh Slavy
Ammatar Trade Syndicate
367
|
Posted - 2012.03.20 18:33:00 -
[7] - Quote
Darth Gustav wrote: Thank you, your tears are delicious.
Aww, nice try. But, doesn't work. |

Adunh Slavy
Ammatar Trade Syndicate
377
|
Posted - 2012.03.21 19:12:00 -
[8] - Quote
Tobiaz wrote:[Yet the mechanics of mining itself have hardly changed since the begining of EVE. CCP could start by removing most asteroid belts and turning hem into grav sites.
Doesn't even need to be that complicated. Could just be like anamolies, something anyone can find with the onboard scanner. I'd opt for the system wide belts deal, players get within an AU of the local star, hit the scanner and find some sites.
You are correct though, mining has been the same since before the earth formed and CCP walked the earth. Some where in the vast reaches of space, pixel kittens are dying of boredom. |

Adunh Slavy
Ammatar Trade Syndicate
379
|
Posted - 2012.03.22 11:10:00 -
[9] - Quote
Three things to fix mining and ganks
First, let the explosion in the supply of ISK run its course, nerfing drone poo is a good first step in this regard. Make it worth bringing friends that you can afford to pay.
Secondly, revamp mining so that it can be done passive (Current method) for crap yields in high sec, but add an extra layer of attention/play/engagement for yields comparable to current game play or a tiny bit above, but no more than 10%. 80% lower than today for the passive method, and 10% more than today for the active method - in high sec. In null sec and low sec, the passive mode yields the same as today and the active method 20% more than today.
There needs to be a passive mode so that the brave can go mine in null and low, all alone, and have the extra time to keep an eye out for bad guys. This is why mining is boring, because it used to be worth the time to be bored and use that time to keep an eye on things.
There is no keeping your eye on things in high sec, local is useless as an intel tool, the majority of people you come across are neuts, no sense in dscan, there must be a million thrashers sitting in hangars, the majority of which are not suicide ganks. It's like driving down the road trying to keep track of Toyotas, pointless.
And third, bump up the HP of barges, industrials etc. They'll still be killable in null and low, once you get a point, they're not going any place. These steps will kill off bots and will make ganks more expensive to do and make mining something worth doing. |
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